perlin contains no classes.
The perlin package is marked as Compatible, which means any game can use it.
- noise = SCUtil.PerlinNoise(x, y[, z])
- This evaluates Ken Perlin's improved noise function at the given point. If z is not given, 0.5 is used. The result is between -1 and 1 inclusive, though values close to -1 or 1 are very rare.
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